Our Mission

Train Artisan is a hobbyist group dedicated to creating high quality locomotives, rolling stock and activities for the new generation of Train Simulation software.

Our intent is to be considered one of the premiere content creators for the Train Simulation market. We will achieve this goal through our attention to detail, quality, and continuous innovation in our products.

 
 
 
Train Artisan Members
 
 
Cyrus Lum

Cyrus has been in the video game industry for over 13 years. He started his career at Strategic Simulations Inc., creating many of the monsters and creatures for the Dungeons and Dragons Gold Box line. Cyrus left SSI to found the art department for Crystal Dynamics and become it's art director. Crystal Dynamics became a leader in visual innovations in games for the 3DO game console.

Cyrus later joined Acclaim Entertainment and created the Advanced Technology Group. The group's primary responsibility was to use cutting edge technology to create innovative graphics for Acclaim's video game products. With the success of the department, Cyrus was promoted to Executive Director of Advanced Technologies, then to Vice President of Digital Productions.

Currently, Cyrus is a co-founder of Inevitable Entertainment - a video game developer concentrating on the production of product for the newest generation of video game hardware.

Before his work in train simulations, Cyrus was building and casting custom locomotives for use in Z-scale model railroading.

Cyrus also, serves as the modeler, animator, texturer, and coordinating force behind Train Artisan

 
 
 
 
Chris Lee

Chris has been a long-time, avid railroad fan. His hobbies all have some connection with Railroading whether it is photography, acting as the yardmaster or dispatcher for his model railroad club, or working with the many people in the Train Sim community.

Chris' work with physical train characteristics in the form of .eng files has lead him to become the most sought after .eng creator. His work can be seen in just about every freeware or commercial locomotive release for Microsoft Train Simulator.

Part of Chris' knowledge comes from actual experience in running steam locomotives at Steamtown USA in Scanton PA.

At Train Artisan, Chris originates all of the .eng files that dictate the physical characteristics that a locomotive may have in a Train Simulation product. Chris also is a master at retrieving locomotive reference which definitely aids the rest of the team in creating accurate, prototypical models.

 
 
 
 
Robert Easterday

Rob is a very experienced musician, sound engineer, and producer. He has toured with many headlining rock groups which include Dokken, Alice Cooper, Poison, and Great White. During the 1996 Olympic games, Rob was the sound engineer in charge of Live Performances. Rob also plays a total of eight instruments.

Next to his love of music is his love of RailRoading. Rob has been an active HO and N scale modeler for many years. He shares his enthusiasm by organizing membership groups and working with a couple of Railroad restoration and historical societies in the southwestern United States.

Rob is the sound engineer for Train Artisan. With his knowledge and relationships with groups that restore locomotives, Rob has been able to make exclusive recordings that have been incorporated into Train Artisan products. These high quality sounds bring a new and sensational experience to the Train Simulation hobby.

On top of Rob's expertise in engineering sounds to work for Train Simulation software, Rob also has expertise in creating and animating the many lighting effects that are found in Train Artisan locomotives.

 
 
 
 
Del Ray Bascom

Del has had a long standing career as a digital modeler in the special effects and video games industry. He worked at Viewpoint Data Labs creating models for such major motion pictures as Independence Day, Godzilla, Batman, Mortal Kombat, Antz, Spawn, and many more.

Del also worked at a video game company called Saffire where he was a lever designer and builder for several top selling games which included Rogue Spear for the Sony Playstation.

Del's love and fascination of trains spawns his entire life time. He's always admired those lumbering beasts his entire life.

At Train Artisan, Del is the modeler and texturer for our modern diesel locomotive line. His attention to detail has really brought models such as the SD series to life. Currently, Del has been working on Train Artisan's rendition of the large Challenger locomotive.

 
 
 
 
Conn McCarthy

Del has had a long standing career as a digital modeler in the special effects and video games industry. He worked at Viewpoint Data Labs creating models for such major motion pictures as Independence Day, Godzilla, Batman, Mortal Kombat, Antz, Spawn, and many more.

Del also worked at a video game company called Saffire where he was a lever designer and builder for several top selling games which included Rogue Spear for the Sony Playstation.

Del's love and fascination of trains spawns his entire life time. He's always admired those lumbering beasts his entire life.

At Train Artisan, Del is the modeler and texturer for our modern diesel locomotive line. His attention to detail has really brought models such as the SD series to life. Currently, Del has been working on Train Artisan's rendition of the large Challenger locomotive.

 
 
 
 
Verne Horton

Verne is a classically trained artists who has a 40+ year career as a commercial artist and illustrator as well as being a fine artist specializing in watercolor renderings of railroads of the 20's thru the 60's. In his spare time, he is a woodworker - building furniture, and a watercolor instructor. Verne grew up watching steam die, and has had a fascination with railroads ever since. Over his career, Verne has create 350 pieces of artwork which ranged from $300 to $1000 a piece. He has had his artwork displayed in many shows such as the .International Railroad Art Exhibition -Massachussets State Capitol, Boston Mass; "A Celebration of the American Railroad" - California State Railroad Museum Sacramento, CA; Nevada State Railroad Museum Carson City and Las Vegas, NV, Caesar's Palace Hotel/Casino, Lake Tahoe, NV; Marriott's Rancho Las Palmas Resort - Rancho Mirage, CA; etc, etc.

His artwork is in the hands of such collectors as: Union Pacific Railroad, State of Nevada, Nevada Governor's Mansion, and private collections in the US and abroad. Past Secretary/Treasurer and member of Jury/Selection Committee - Society of Steam Era Artists of America.

At times, Verne has strayed from Railroads as his artistic subject. One such project had Verne serve as the primary visualizer and painter for the Apollo space program's public relation's department.

These days, Verne handles most of the high quality texture mapping for Train Artisan products. He is also venturing into modeling as well.

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Questions, Comments - Contact Trainartisaninfo@yahoo.com
   
 
 
Copyright 2002 Cyrus Lum